May 19, 2008

Erlang Simulation Testing Times

Posted in erlang development tagged , , at 7:54 pm by tetontech

The Erlang simulation engine, which I now call erlSim, is running. I have some test results that show the concurrency capabilities of the Erlang language and the erlSim simulator.

Num Processes Events per Process Total Events Seconds per Event Total Time
1 1 10 0.000079900000 0.000799
5 1 50 0.000009260000 0.000463
1 10 100 0.000016520000 0.001652
25 25 6250 0.000014700640 0.091879
100 100 100000 0.000014360140 1.436014
200 200 400000 0.000015691415 6.276566
50 1000 500000 0.000015591182 7.795591

Event Times by Concurrent Process Count

This information indicates that as the number of concurrent processes increases there is not a significant increase in the speed each process requires.
This data was generated on :
2.4 Ghz Intel Core 2 Duo
OS X MacBook
Erlang (BEAM) emulator version 5.6.1

This is looking very promising as a basis for discreet event simulations. I am working on a series of random number streams (triangular, normal, beta, etc.) to go with this basic engine. It is nearing completion for eight different random number stream types.



  1. Jeff Joslin said,

    Do you have an update on your erlSim work? I am seriously thinking about writing a discrete event simulation in Erlang and it would be great to have a framework to start with.

  2. tetontech said,


    I would be happy to help out. Let’s talk of line via email.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: